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Facts & Figures • Real expenditure on gambling in Australia has increased from $9 billion in 1993-94 to $16.210 billion in 2003-04, an average annual increase of 8.01%. • Expenditure on gaming machines in Australian clubs and hotels has increased as a proportion of total gambling expenditure from 44.4% in 1993-94 to 58.89% in 2003-04. • In 2003-04, real per capita expenditure on gambling in Australia was $1066.95, compared to $436.26 in 1978-79. This represents an approximate increase in real expenditure per adult of 5.8% per year. • Gambling expenditure as a proportion of household disposable income has increased from 1.49% of HDI in 1978-79 to 3.12% in 2003-04. After rapidly increasing during the 1990s, it has remained relatively stable for the past few years. • 82% of Australian adults participated in a gambling activity in 1997-98. Specifically, 38.6% of adults participated in gaming machine play, while 24.3% bet on a horse or greyhound race. Lotteries had the highest participation rate of all gambling forms in Australia (60%) followed by instant scratch tickets (46.2%). Also popular were keno with 15.9% of adults participating, table games at casinos (10.3%) and betting on sporting events (6.3%). • Each person between 18 and 24 on average spends $345 on gambling a year, while those over 70 spend only $130. • A Productivity Commission report says 27% of the $4 billion collected in 2002-03 came from the 18-29 age group, while the 60-69s accounted for 10% and those over 70 only 6%. • The Productivity Commission predicts an overall budget shortfall for the state and federal governments of 7% of gross domestic product in 40 years, requiring an average rise in tax rates of 23% to bridge the gap. • Gambling accounts for 3.4% of the average weekly household budget, up from just over 2% 12 years ago. It has plateaued at 3.4% since 1998-99, suggesting any new forms of gambling will only cannabalise existing gaming revenue. • Gamblers lost a staggering $70.1 billion on gaming machines between 1993 and 2003. That compares with $19.1 billion during the previous decade. • According to 2002-03 national figures, more than $9 billion was lost to gaming machines. More than one-third ($3.6 billion) of that went directly into state treasury coffers. • Gaming machines in pubs and clubs (excluding casinos) make up an average of 80% of total state gambling revenue, dwarfing other forms of gambling, including horse racing, sports betting and lotteries. Western Australia is the only state where pubs and clubs remain pokie-free. • To have a 50% chance of winning the big prize on the gaming machine Black Rhinos, whilst betting one line per button press, it will take 6.7 million button presses; take 188 years or 391 days of continuous, 24-hour a day play; and cost $330,000. • 40% of Australians gamble at least once per week. • In 1997-98, the average gambling loss per Australian adult was $760. • Problem gamblers lose a total of $3.5 billion annually or, on average, $12,000 each. • 1 in 2 problem gamblers have borrowed money to fund their gambling. • 1/5th of the world's 'high intensity' electronic gaming machines are in Australia (this excludes 'amusement with prizes' machines and pinball-style machines). • Around 1/4 of problem gamblers receiving counselling say that gambling caused a relationship to break up. • It is estimated that there are around 1600 gambling-related divorces annually. • 1 in 10 gamblers undergoing counselling reported domestic or other violent incidents related to their gambling. • Around 1 in 5 severe problem gamblers are reported to be suffering from alcoholism or other dependencies. • 1 in 10 problem gamblers say they have contemplated suicide. It is estimated that there are between 35 and 60 suicides linked to gambling each year. • Although no demographic group is predisposed to problem gambling, the 18-25 year old age group is over-represented amongst problem gamblers. • The chances of: pulling an ace from a deck of cards – 1 in 13; your roulette number coming up – 1 in 37; winning a trifecta (13-horse race) – 1 in 1,716; winning Powerball – 1 in 54,979,155; winning Oz Lotto – 1 in 8,145,060; winning Lotto – 1 in 7,059,052; winning 6 from 36 Pools – 1 in 2,760,681; winning the $2 Lottery – 1 in 180,000; and winning the $5 Lottery – 1 in 140,00. • It is estimated there are about 300,000 problem gamblers in Australia. This is enough people to fill Stadium Australia at least three times. It is believed that for every 1 problem gambler, another 7 people are affected. It is believed around 2 million people in Australia are affected by the impact of problem gambling. • 40% of Australians gamble regularly. 2.1% of the adult population is estimated to have a significant gambling problem. |